commit 358ee534d9abd9800f3e096443a711084e9c87f0
Author: root <root@hub.scroll.pub>
Date: 2024-12-27 16:07:00 +0000
Subject: Initial commit
diff --git a/body.html b/body.html
new file mode 100644
index 0000000..36128bd
--- /dev/null
+++ b/body.html
@@ -0,0 +1,10 @@
+<header>
+ <h1>Minecraft-like 3D Game</h1>
+ <p>Explore and build in this simple 3D world!</p>
+</header>
+<main>
+ <canvas id="gameCanvas"></canvas>
+</main>
+<footer>
+ <p>Use arrow keys to move and space to jump. Have fun!</p>
+</footer>
\ No newline at end of file
diff --git a/index.scroll b/index.scroll
new file mode 100644
index 0000000..08a5a0b
--- /dev/null
+++ b/index.scroll
@@ -0,0 +1,8 @@
+buildHtml
+baseUrl https://minecraft3d.scroll.pub
+metaTags
+editButton /edit.html
+title Minecraft-like 3D Game
+style.css
+body.html
+script.js
\ No newline at end of file
diff --git a/prompt.json b/prompt.json
new file mode 100644
index 0000000..b26fb73
--- /dev/null
+++ b/prompt.json
@@ -0,0 +1,25 @@
+{
+ "id": "34279921-2eb4-4230-ae63-22be709eade0",
+ "object": "chat.completion",
+ "created": 1735315605,
+ "model": "deepseek-chat",
+ "choices": [
+ {
+ "index": 0,
+ "message": {
+ "role": "assistant",
+ "content": "---domain---\nminecraft3d.scroll.pub\n---index.scroll---\nbuildHtml\nbaseUrl https://minecraft3d.scroll.pub\nmetaTags\neditButton /edit.html\ntitle Minecraft-like 3D Game\nstyle.css\nbody.html\nscript.js\n---body.html---\n<header>\n <h1>Minecraft-like 3D Game</h1>\n <p>Explore and build in this simple 3D world!</p>\n</header>\n<main>\n <canvas id=\"gameCanvas\"></canvas>\n</main>\n<footer>\n <p>Use arrow keys to move and space to jump. Have fun!</p>\n</footer>\n---style.css---\n* {\n margin: 0;\n padding: 0;\n box-sizing: border-box;\n}\n\nbody {\n font-family: 'Arial', sans-serif;\n background: linear-gradient(135deg, #1e3c72 0%, #2a5298 100%);\n color: #fff;\n min-height: 100vh;\n display: flex;\n flex-direction: column;\n align-items: center;\n justify-content: center;\n text-align: center;\n}\n\nheader {\n margin-bottom: 2rem;\n}\n\nh1 {\n font-size: 2.5rem;\n text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.3);\n}\n\np {\n font-size: 1.2rem;\n margin-top: 0.5rem;\n}\n\ncanvas {\n width: 100%;\n max-width: 800px;\n height: 600px;\n background: #87CEEB;\n border: 4px solid #fff;\n box-shadow: 0 0 20px rgba(255, 255, 255, 0.3);\n border-radius: 10px;\n}\n\nfooter {\n margin-top: 2rem;\n font-size: 0.9rem;\n opacity: 0.8;\n}\n\n@media (max-width: 768px) {\n h1 {\n font-size: 2rem;\n }\n\n p {\n font-size: 1rem;\n }\n\n canvas {\n height: 400px;\n }\n}\n---script.js---\nconst canvas = document.getElementById('gameCanvas');\nconst ctx = canvas.getContext('2d');\n\nconst player = {\n x: canvas.width / 2,\n y: canvas.height / 2,\n size: 20,\n speed: 5,\n color: '#FF6347'\n};\n\nconst keys = {\n ArrowUp: false,\n ArrowDown: false,\n ArrowLeft: false,\n ArrowRight: false,\n Space: false\n};\n\nfunction drawPlayer() {\n ctx.fillStyle = player.color;\n ctx.fillRect(player.x - player.size / 2, player.y - player.size / 2, player.size, player.size);\n}\n\nfunction updatePlayer() {\n if (keys.ArrowUp && player.y > player.size / 2) {\n player.y -= player.speed;\n }\n if (keys.ArrowDown && player.y < canvas.height - player.size / 2) {\n player.y += player.speed;\n }\n if (keys.ArrowLeft && player.x > player.size / 2) {\n player.x -= player.speed;\n }\n if (keys.ArrowRight && player.x < canvas.width - player.size / 2) {\n player.x += player.speed;\n }\n if (keys.Space && player.y === canvas.height - player.size / 2) {\n player.y -= 50;\n }\n}\n\nfunction gameLoop() {\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n \n // Draw ground\n ctx.fillStyle = '#228B22';\n ctx.fillRect(0, canvas.height - 50, canvas.width, 50);\n \n updatePlayer();\n drawPlayer();\n \n requestAnimationFrame(gameLoop);\n}\n\nwindow.addEventListener('keydown', (e) => {\n if (keys.hasOwnProperty(e.key)) {\n keys[e.key] = true;\n }\n});\n\nwindow.addEventListener('keyup', (e) => {\n if (keys.hasOwnProperty(e.key)) {\n keys[e.key] = false;\n }\n});\n\ngameLoop();\n---end---"
+ },
+ "logprobs": null,
+ "finish_reason": "stop"
+ }
+ ],
+ "usage": {
+ "prompt_tokens": 251,
+ "completion_tokens": 926,
+ "total_tokens": 1177,
+ "prompt_cache_hit_tokens": 0,
+ "prompt_cache_miss_tokens": 251
+ },
+ "system_fingerprint": "fp_f1afce2943"
+}
\ No newline at end of file
diff --git a/readme.scroll b/readme.scroll
new file mode 100644
index 0000000..dc1177a
--- /dev/null
+++ b/readme.scroll
@@ -0,0 +1,2 @@
+# minecraft3d.scroll.pub
+Website generated by DeepSeek from prompt: i want a website that have a minecraft like 3d game i can play
\ No newline at end of file
diff --git a/script.js b/script.js
new file mode 100644
index 0000000..768530c
--- /dev/null
+++ b/script.js
@@ -0,0 +1,68 @@
+const canvas = document.getElementById('gameCanvas');
+const ctx = canvas.getContext('2d');
+
+const player = {
+ x: canvas.width / 2,
+ y: canvas.height / 2,
+ size: 20,
+ speed: 5,
+ color: '#FF6347'
+};
+
+const keys = {
+ ArrowUp: false,
+ ArrowDown: false,
+ ArrowLeft: false,
+ ArrowRight: false,
+ Space: false
+};
+
+function drawPlayer() {
+ ctx.fillStyle = player.color;
+ ctx.fillRect(player.x - player.size / 2, player.y - player.size / 2, player.size, player.size);
+}
+
+function updatePlayer() {
+ if (keys.ArrowUp && player.y > player.size / 2) {
+ player.y -= player.speed;
+ }
+ if (keys.ArrowDown && player.y < canvas.height - player.size / 2) {
+ player.y += player.speed;
+ }
+ if (keys.ArrowLeft && player.x > player.size / 2) {
+ player.x -= player.speed;
+ }
+ if (keys.ArrowRight && player.x < canvas.width - player.size / 2) {
+ player.x += player.speed;
+ }
+ if (keys.Space && player.y === canvas.height - player.size / 2) {
+ player.y -= 50;
+ }
+}
+
+function gameLoop() {
+ ctx.clearRect(0, 0, canvas.width, canvas.height);
+
+ // Draw ground
+ ctx.fillStyle = '#228B22';
+ ctx.fillRect(0, canvas.height - 50, canvas.width, 50);
+
+ updatePlayer();
+ drawPlayer();
+
+ requestAnimationFrame(gameLoop);
+}
+
+window.addEventListener('keydown', (e) => {
+ if (keys.hasOwnProperty(e.key)) {
+ keys[e.key] = true;
+ }
+});
+
+window.addEventListener('keyup', (e) => {
+ if (keys.hasOwnProperty(e.key)) {
+ keys[e.key] = false;
+ }
+});
+
+gameLoop();
\ No newline at end of file
diff --git a/style.css b/style.css
new file mode 100644
index 0000000..26c0c02
--- /dev/null
+++ b/style.css
@@ -0,0 +1,61 @@
+* {
+ margin: 0;
+ padding: 0;
+ box-sizing: border-box;
+}
+
+body {
+ font-family: 'Arial', sans-serif;
+ background: linear-gradient(135deg, #1e3c72 0%, #2a5298 100%);
+ color: #fff;
+ min-height: 100vh;
+ display: flex;
+ flex-direction: column;
+ align-items: center;
+ justify-content: center;
+ text-align: center;
+}
+
+header {
+ margin-bottom: 2rem;
+}
+
+h1 {
+ font-size: 2.5rem;
+ text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.3);
+}
+
+p {
+ font-size: 1.2rem;
+ margin-top: 0.5rem;
+}
+
+canvas {
+ width: 100%;
+ max-width: 800px;
+ height: 600px;
+ background: #87CEEB;
+ border: 4px solid #fff;
+ box-shadow: 0 0 20px rgba(255, 255, 255, 0.3);
+ border-radius: 10px;
+}
+
+footer {
+ margin-top: 2rem;
+ font-size: 0.9rem;
+ opacity: 0.8;
+}
+
+@media (max-width: 768px) {
+ h1 {
+ font-size: 2rem;
+ }
+
+ p {
+ font-size: 1rem;
+ }
+
+ canvas {
+ height: 400px;
+ }
+}
\ No newline at end of file